CAVE is a coming-of-age tale set 12,000 years in the past, when stories were told around a campfire and the history of our ancestors was written on the walls of caves. Using the latest in experiential technology, the piece is designed from the ground up to challenge the status quo around how audiences collectively experience immersive arts and entertainment.
Produced in partnership with the NYU Future Reality Lab, CAVE was sponsored by the likes of Google, Lenovo, Bose, and NVIDIA . It demoed at SIGGRAPH 2018 last fall for audiences of 30 people at a time, and was seen by 2,000 attendees over the course of its four day run.
CAVE made its cultural premiere at the 2019 Tribeca Film Festival in New York City last April.
Mary and the Monster
An origin story of “Frankenstein” told through the eyes of an 18-year-old Mary Shelley, Mary and the Monster immerses viewers in the author’s world as she conjures the most famous gothic tale of all time.
Produced in partnership with the NYU Future Reality Lab, this 20-minute XR short is one of the largest demonstrations to date of a collective entertainment experience brought to life through spatial computing. Featuring two bone chilling experiences – a VR theater mainshow for 25-50 people and a holographic AR postshow for 10-20 people – the piece will illustrate novel new ways in which immersive content can be delivered to mass audiences.
Mary and the Monster will debut later this year.